Game League
A neighborhood hospitality venue connected through Game League

Customers / hospitality and public places

Make the venue
worth gathering in.

Game League is a shared entertainment platform for the places where people meet in real life.

A venue screen makes the invitation. A QR code brings each guest into the experience. Phones handle private input while the room keeps the spectacle, conversation, and reaction.

What the platform is

One system.
Every room.

Game League combines customer-facing games with the operating tools a multi-location venue needs behind the scenes.

01

Shared screens

Put live games, prompts, campaigns, and venue programming on televisions guests already notice.

02

Guest phones

A QR code turns every phone into a private answer pad or controller—without an app download.

03

Venue operations

Manage locations, screens, sessions, content, staff access, schedules, and analytics from one platform.

04

Network effects

Run one room privately or connect locations through broadcasts, campaigns, rankings, and shared events.

Who it serves

Different venues.
The same human need.

01

Hotels & resorts

Make the room fun. Make the lobby social.

License Game League across a property to create two complementary guest experiences. In-room mode gives friends, families, wedding groups, and traveling teams something memorable to do together on the hotel television. Lobby and bar mode creates a low-pressure reason for guests to come downstairs, meet, stay longer, and order.

  • + Higher guest satisfaction
  • + More lobby and bar dwell time
  • + Incremental food and beverage revenue
  • + Property-branded entertainment
02

Neighborhood pubs

Turn regular nights into reasons to return.

Trivia, conversation games, quick competitions, and local campaigns give a pub the social rhythm that streaming television cannot. Game League helps staff start the room without becoming full-time entertainers.

  • + Repeat weekly visits
  • + Longer stays
  • + More table conversation
  • + Simple staff operation
03

Sports bars & restaurants

Keep the room active before, between, and after the main event.

Use existing screens for live trivia, predictions, Social Arcade games, and sponsor moments. Guests participate from their phones while the venue keeps the energy visible across the room.

  • + Activate off-peak periods
  • + Connect multiple screens
  • + Create sponsor inventory
  • + Measure participation
04

Breweries & taprooms

Give groups another reason to choose the taproom.

Browser-based games fit flexible rooms, communal tables, and rotating weekly programming. The same platform can support a date-night prompt pack, a competitive league, or a neighborhood campaign.

  • + Flexible event formats
  • + Community programming
  • + No controller storage
  • + Fast QR entry
05

Entertainment venues

Add a social layer around the attraction.

Bowling centers, cinemas, arcades, food halls, and event spaces can entertain guests while they wait, connect separate zones, and create playable sponsor or loyalty experiences.

  • + Improve wait time
  • + Cross-promote attractions
  • + Drive loyalty signups
  • + Connect venue zones
06

Campuses & public spaces

Help people participate where they already gather.

Libraries, campuses, markets, lobbies, and neighborhood events can use shared screens and QR campaigns to create welcoming, accessible participation without dedicated hardware.

  • + Low-friction access
  • + Inclusive group play
  • + Location-based campaigns
  • + Community connection

Hospitality licensing

From the guest room
to the lobby bar.

Hotel licensing scales by property, room count, and activated common areas. Use private in-room play to make a trip more fun for friends, then schedule shared lobby experiences that turn temporary guests into a real room full of people.

Properties can add their brand, local recommendations, promotions, sponsor moments, and guest campaigns while keeping private room activity private.

Give people a reason
to stay together.

Start with the screens you have and the phones guests already carry.